THE PLAYBOOK · ZYCGLH
How to play Forty Thieves Solitaire
Bring your attention to one round of Forty Thieves Solitaire. Build eight suit foundations from ace to king. Keep the game area visible while you use its controls. Make your first input carefully and watch the result. Check the relevant rule before repeating a move.
Two decks, ten columns, single-pass stock, no recycle. Free solo play, no wagering.
Focus on one rule
Choose one rule to keep in mind for this round. Apply it consistently rather than guessing what another version might allow. Notice the feedback after each input.
Your goal
Build eight suit foundations from ace to king. Use the instructions to see which actions move you towards it. Check the rules when you are unsure.
Step by step
- Move one card at a time; build down in the same suit. Empty columns accept one card.
- Select a face-up card and then the destination pile or Empty slot.
- Use foundations where available; full Spider or Scorpion runs clear automatically.
- Undo reverses a choice. New deal shuffles again.
Controls
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. A careful first action helps you become familiar with the layout. A new-round button replaces the current round.
A useful example
A club 5 can move onto a club 6, but a whole run cannot move together. Compare this with the rule that governs the move. Notice the change in the playing area.
Watch out for this
Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. Take a moment to reassess the position before continuing. Keep the stated aim separate from side details such as animation or appearance. Progress is measured by the game’s own completion or scoring rules.
Common questions
While learning, what is the goal of Forty Thieves Solitaire?
For clarity: Build eight suit foundations from ace to king.
For my first round, how do I control Forty Thieves Solitaire?
Here is the relevant explanation: Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown.
What example helps explain Forty Thieves Solitaire?
Here is the relevant explanation: A club 5 can move onto a club 6, but a whole run cannot move together.
When I return, what should I watch out for in Forty Thieves Solitaire?
Here is the relevant explanation: Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy.
While learning, what format does Forty Thieves Solitaire offer?
Here is the relevant explanation: Two decks, ten columns, single-pass stock, no recycle. Free solo play, no wagering.
For my first round, which play mode does Forty Thieves Solitaire use?
The mode on this page is Solo. Same-device play uses one screen; this game library does not provide internet matchmaking.